Step 15: Draw another line next to each digit-like structure on the wing to make the shapes thicker. Sketch lightly at first. When you get the shapes right, darken the lines. Keep the shapes thin. The tips should especially be thin and pointy. All of these lines should come together in the middle where the wing bends. Connect the tips of the digit-like limbs using curved lines for the skin on the wing. The lines at the bottom should be longer. The bottom-most line should connect to the top part of the dragon's body.
Step 16: Use the initial lines and shapes as guides to draw the rest of the body. Darken the outer edges of the initial guides to create the shape of the dragon's body. Don't overlap the shape of the wing, arm or leg as you darken the lines. Draw a line along the lower edge of the body for the scales. Don't overlap the arm and leg.
Step 17: Under the body, to the left of the arm, draw the bottom part of the other arm. Use the dragon's first arm as a template. Only the hand and digits will be visible. Draw the other leg the same way. Use the first leg as a template to draw the visible portions of the other leg to the left.
Step 18: Draw a series of short, vertical lines across the bottom of the body for the scales. Don't draw the lines too close together; spread them out. Don't overlap the limbs as you draw the dragon's scales. On the tip of the tail, draw a small, arrow-like shape for a spike. Draw a series of small, triangular shapes along the top edge of the dragon's body for more spikes. Don't overlap the wing as you draw the spikes. Make the spikes smaller the closer they are to the tip of the tail.
Step 19: Darken the long line on the top, left side for the dragon's other wing. Add a triangular shape in the middle for a spike. Draw a couple of lines to the right to make the shape thicker. Don't connect these lines.